Snap!6 is here, and it's all about scale Thousands of miles apart, yet online together, our team of uc berkeley researchers, sap engineers and educators from multiple countries and continents just had a party releasing the biggest update to snap Over the past months we've rewritten snap's morphic kernel to optimize graphics rendering while demanding significantly less memory It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general. As the motto implies, this is a mod that’s meant to look like scratch The ui needs some work
But the blocks look great Get it now (clear cache when there’s an update!) Repository (feel free to contribute!) A demo video of my latest project The cocube is on it's mat On the screen there is a copy of the mat and a cocube sprite
What happens on the mat happens on the screen But you can also drag and drop the sprite to move the cocube on the mat. (i should probably adapt it to the mascots from snap!.) so one day, i wanted to play five nights at freddy's, but i was too scared to I thought about everybody else who was like me, so i made five nights at scratch Please tell me how i can improve! Has an installable pwa option, which makes a desktop app that works offline without internet connection and still lets you access (almost) all assets and resources, such as costumes, backgrounds, sounds and libraries when offline.
The user will press space to fire a bullet sprite (not a clone) at the alien clones For some reason, when the bullet sprite gets to the alien clone, it goes straight through the alien clone and it the alien clone doesn't delete itself This is what i have right now that's not working. I thought the 1st script would fail and it does as its trying to iterate over a list and delete part of it at same time so, i wrote the 2nd one and that works as expected because it works backwards down the list but why does the the 3rd one work
OPEN